Dev Update


Development Update

I thought I’d give a quick update on Chapter 2.

I’ve finished all the renders and most of the coding, but I still need to go through the code properly to make sure I haven’t missed anything. After that, I’ll be testing the game to make sure there aren’t any errors and adding some sound effects.

This chapter has been a real pain in the backside to work on, as I mentioned in the previous update, mainly because of the lack of underground assets. Even though it’s been frustrating, I’ve learned a few things along the way, which is a bonus and will hopefully help make future chapters even better.

My aim is to have it ready for release over the weekend, if all goes well.

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